I looked at bunk slicks because I want to launch at "unimproved" (i.e., beach) launches. After talking with a few Brats at Friday Harbor, I decided to go with rollers. I know that rollers are claimed to have less support, but I think that may be a misconception and part of the misconception can be shown by looking at the love/hate posts about bunk slicks.
We look at a bunk and think that it provides a huge area of support. A carpet-covered 8" 2x6 appears to provide 528 sq. in. of support. But because of 1) the gimpy nature of a length of 2x6 lying on its side, 2) the changing deadrise of the hull, 3) the limitation of the bunk having only two points of support, 4) the changing rocker of the hull fore and aft, etc., a bunk provides much less area of support than appears. And the carpet itself masks the less-than-perfect support of a bunk. Without carpet and the hull against a bare board, you would see daylight in many areas along its length.
All of which is just to get me to the pro and con discussions about bunk slicks. Placement of the bunk slick is likely to have a great deal of effect on whether you will like or dislike the product. You can see from the picture that adding this material to a bunk will create a leading edge. It is possible to place that leading edge right on top of a maximum point load for your bunk, meaning that the lip of the slick will be the bearing point on the bottom of the hull, at least while the hull is winched over that point.
Those who dislike slicks because they slowly (sometimes quickly) remove ablating bottom paint probably have the point load issue. Sure, it slides over easier, but you have increased the point load pressure way beyond that of a carpeted bunk. Bottom paint doesn't like that. If you don't have bottom paint, or the slick ends up in a position where a large portion of its bearing surface is always in play, then you will probably like them.
Just my thoughts on the subject. I'm in the process of adding bunk rollers and haven't yet reached the love/hate determination for that system.
Mark